MnM Cheat Sheet
From Flagon With The Dragon
Hero Points
Hero Points can be spent as a reaction by any player able to take an action at any time.
Using Hero Points
- Reroll: Reroll before results are known, take better of 2 rolls min of 10.
- Temporary Feat: Gain a feat you meet prereq. for one round.
- Double Dodge: Double your Dodge bonus for a full round.
- Instant Counter: Counter another power as a reaction.
- Cancel Fatigue: Remove one level of fatigue.
- Recover: Cancel stunned result; Recovery roll for damage as full round action.
- Escape Death: Immediately stabilize.
- Inspiration: Get a hint or lead from the GM.
Earning Hero Points
- Setbacks
- Complications
- Heroism
- Role-playing
- Stunts
- Game Master Fiat
Countering Powers
Extra Effort
Anyone can include extra-effort with any action once per turn, after which they immediately gain one level of fatigue. With Extra Effort you can:
- +2 to any single skill, ability, or power check.
- +5 STR to carrying capacity for one turn.
- x2 speed to any movement for a round.
- +2 ranks to any power for one turn.
- Gain a power stunt or feat for one round.
- Get an immediate additional saving throw against a lasting effect.
- Gain and additional Standard or Move Action.
Disclaimer
Created by Scott Turnbull. This material covered under the OPEN GAME LICENSE Version 1.0a.
Playtesters: Nathan Baker, Suzanne Baker, and Courtney Turnbull.
